Sleeping Wombat Graphic API
1.010
swGraphicAPI
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- _ -
_current_feature_level :
DX11APIObjects
_feature_levels :
DX11APIObjects
_layout_elements_count :
DX11APIObjects
_num_feature_levels :
DX11APIObjects
_rasterizer_desc :
DX11APIObjects
_sampler_desc :
DX11APIObjects
_swap_chain_desc :
DX11APIObjects
_vertex_layout_desc :
DX11APIObjects
_view_port_desc :
DX11APIObjects
_z_buffer_desc :
DX11APIObjects
_z_buffer_view_desc :
DX11APIObjects
- a -
AllowShareResource :
RenderTargetDescriptor
,
TextureInfo
ArraySize :
RenderTargetDescriptor
,
TextureInfo
- b -
back_buffer :
DX11APIObjects
BindToShader :
BindBufferCommand
,
SetShaderStateCommand
BufferType :
BufferInfo
- c -
CameraBuffer :
SetRenderTargetCommand
ColorBuffFormat :
RenderTargetDescriptor
ConservativeRasterizer :
RasterizerStateInfo
const_per_frame :
DX11AuxiliaryObjects
const_per_mesh :
DX11AuxiliaryObjects
container :
ResourceContainer< TYPE >
count :
ResourceContainer< TYPE >
CPURead :
RenderTargetDescriptor
,
TextureInfo
CPUWrite :
RenderTargetDescriptor
,
TextureInfo
CustomBlendFactor :
BlendingInfo
CutOffMipMaps :
TextureInfo
- d -
Data :
BufferInitData
DataType :
BufferInfo
,
BufferInitData
debug_interface :
DX11APIObjects
default_pixel_shader :
DX11APIObjects
default_sampler :
DX11APIObjects
default_vertex_layout :
DX11APIObjects
default_vertex_shader :
DX11APIObjects
depth_disabled :
DX11AuxiliaryObjects
depth_enabled :
DX11AuxiliaryObjects
DepthStencil :
SetRenderTargetCommand
DepthStencilFormat :
RenderTargetDescriptor
device :
DX11APIObjects
device_context :
DX11APIObjects
- e -
ElementSize :
BufferInfo
EnableZClipping :
RasterizerStateInfo
ExtendedIndex :
DrawCommand
- f -
FilePath :
TextureInfo
Format :
TextureInfo
- g -
GenerateMipMaps :
TextureInfo
- i -
IsCubeMap :
RenderTargetDescriptor
,
TextureInfo
- l -
LightBuffer :
SetRenderTargetCommand
- m -
m_blendingState :
ResourceManager
m_colorBuffer :
RenderTargetObject
m_constantBuffer :
ResourceManager
m_controlShaders :
ResourceManager
m_depthBuffer :
RenderTargetObject
m_depthStencilState :
ResourceManager
m_elementCount :
BufferObject
m_elementSize :
BufferObject
m_evaluationShader :
ResourceManager
m_geometryShader :
ResourceManager
m_indexBuffer :
ResourceManager
m_localDeviceContext :
DX11Renderer
m_objectReferences :
ResourceObject
m_pixelShader :
ResourceManager
m_rasterizerState :
ResourceManager
m_renderTarget :
ResourceManager
m_shaderEntry :
IShader
m_shaderFile :
IShader
m_stencilBuffer :
RenderTargetObject
m_texture :
ResourceManager
m_uniqueId :
ResourceObject
m_usageType :
DX11Renderer
m_valid :
DX11Renderer
m_vertexBuffer :
ResourceManager
m_vertexLayout :
ResourceManager
m_vertexShader :
ResourceManager
MemorySize :
TextureInfo
MipMapFilter :
TextureInfo
MipMapLevels :
TextureInfo
- n -
Name :
BufferInfo
NumElements :
BufferInfo
NumSamples :
RenderTargetDescriptor
- p -
PerInstanceBuffer :
DrawInstancedCommand
- r -
render_target :
DX11APIObjects
RenderTargets :
SetRenderTargetCommand
- s -
SamplesQuality :
RenderTargetDescriptor
Size :
UpdateBindBuffer
,
UpdateBufferCommand
swap_chain :
DX11APIObjects
- t -
TextureHeight :
RenderTargetDescriptor
,
TextureInfo
TextureType :
RenderTargetDescriptor
,
TextureInfo
TextureWidth :
RenderTargetDescriptor
,
TextureInfo
this_ptr :
DX11APIObjects
Topology :
BufferInfo
,
IndexBufferInitData
,
VertexBufferInitData
- u -
Usage :
BufferInfo
,
RenderTargetDescriptor
,
TextureInfo
Use4BytesIndex :
BufferInfo
,
IndexBufferInitData
- v -
VertexLayout :
BufferInfo
,
VertexBufferInitData
- z -
z_buffer :
DX11APIObjects
z_buffer_view :
DX11APIObjects
Generated on Sat Mar 4 2017 18:24:41 for Sleeping Wombat Graphic API by
1.8.9.1