Sleeping Wombat Graphic API
1.010
swGraphicAPI
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Vertex buffer initialization data. More...
#include <BufferInitData.h>
Public Member Functions | |
BufferInfo | CreateBufferInfo () const |
Public Attributes | |
ResourcePtr< ShaderInputLayout > | VertexLayout |
[Optional] Layout of single vertex in buffer. You can add this layout to enable additional information in editor. Otherwise set to nullptr. | |
PrimitiveTopology | Topology |
[Optional] Topology of verticies. More... | |
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const uint8 * | Data |
Pointer must be valid only in time of creation. | |
uint32 | NumElements |
uint32 | ElementSize |
rttr::type | DataType |
[Optional] Type of single element in buffer. | |
ResourceUsage | Usage |
Vertex buffer initialization data.
PrimitiveTopology VertexBufferInitData::Topology |
[Optional] Topology of verticies.