Sleeping Wombat Graphic API
1.010
swGraphicAPI
|
Main draw command. More...
#include <RenderCommands.h>
Public Attributes | |
BufferObject * | VertexBuffer |
BufferObject * | IndexBufer |
ShaderInputLayout * | Layout |
uint32 | BufferOffset |
uint32 | NumVertices |
int32 | BaseVertex |
PrimitiveTopology | Topology |
bool | ExtendedIndex |
Use 4 Index32 instead of Index16. | |
Main draw command.
If mesh doesn't have index buffer, set IndexBuffer field to nullptr.