Sleeping Wombat Graphic API
1.010
swGraphicAPI
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Sets basic shaders and textures. More...
#include <RenderCommands.h>
Public Attributes | |
VertexShader * | VertexShader |
PixelShader * | PixelShader |
TextureObject * | Textures [8] |
uint8 | BindToShader [8] |
Use ShaderType flag. More... | |
Sets basic shaders and textures.
To set Geometry shader and Tesselation shaders use SetShaderStateCommandEx.
uint8 SetShaderStateCommand::BindToShader[8] |
Use ShaderType flag.