Sleeping Wombat GUI
0.100
swGUI
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Binds buffer to pipeline and updates with given data. More...
#include <RenderCommands.h>
Public Attributes | |
uint8 * | FillData |
uint32 | Size |
Size in bytes. More... | |
Public Attributes inherited from BindBufferCommand | |
BufferObject * | Buffer |
uint8 | BufferSlot |
uint8 | BindToShader |
Use ShaderType flag. More... | |
Binds buffer to pipeline and updates with given data.
uint8* UpdateBindBuffer::FillData |
uint32 UpdateBindBuffer::Size |
Size in bytes.