Sleeping Wombat GUI  0.100
swGUI
Public Attributes | List of all members
SetShaderStateCommand Struct Reference

Sets basic shaders and textures. More...

#include <RenderCommands.h>

Inheritance diagram for SetShaderStateCommand:
RendererCommand SetRenderStateCommand SetShaderStateExCommand SetRenderStateExCommand

Public Attributes

VertexShaderVertexShader
 
PixelShaderPixelShader
 
TextureObjectTextures [8]
 
uint8 BindToShader [8]
 Use ShaderType flag. More...
 

Detailed Description

Sets basic shaders and textures.

To set Geometry shader and Tesselation shaders use SetShaderStateCommandEx.

Member Data Documentation

uint8 SetShaderStateCommand::BindToShader[8]

Use ShaderType flag.

Note
ShaderType::ComputeShader will be ignored.
PixelShader* SetShaderStateCommand::PixelShader
TextureObject* SetShaderStateCommand::Textures[8]
VertexShader* SetShaderStateCommand::VertexShader

The documentation for this struct was generated from the following file: