Sleeping Wombat GUI  0.100
swGUI
Public Member Functions | Protected Member Functions | Private Member Functions | List of all members
sw::MockInputLayout Class Reference

#include <MockInputLayout.h>

Inheritance diagram for sw::MockInputLayout:
ShaderInputLayout IShaderInputLayout ResourceObject EngineObject

Public Member Functions

 MockInputLayout ()
 
- Public Member Functions inherited from ShaderInputLayout
 ShaderInputLayout ()=default
 
virtual std::string GetResourceName () const override
 Zwraca nazwę zasobu. To może być nazwa pliku, na podstawie którego stworzono zasób, ale zasadniczo interpretacja jest dowolna. More...
 
- Public Member Functions inherited from ResourceObject
 ResourceObject (int id)
 
void SetID (unsigned int id)
 Ustawia identyfikator obiektu. More...
 
bool CanDelete (unsigned int &objectRef)
 sprawdza czy można zwolnić zmienną More...
 
bool CanDelete ()
 Funkcja informuje czy obiekt są obiektu, które odwołują się do assetu. More...
 
void AddAssetReference ()
 Dodaje odwołanie plikowe do assetu. More...
 
void AddObjectReference ()
 Dodaje odwołanie bezpośrednie obiektu do assetu. More...
 
void DeleteAssetReference ()
 Kasuje odwołanie plikowe do assetu. More...
 
void DeleteObjectReference ()
 Kasuje odwołanie bezpośrednie obiektu do assetu. More...
 
unsigned int GetID ()
 Zwraca identyfikator nadany assetowi. More...
 
- Public Member Functions inherited from EngineObject
TypeID GetType () const
 
std::string GetTypeName () const
 
virtual void Serialize (ISerializer *ser) const
 Implements default serialization. Serializes only declared properties. More...
 
virtual void Deserialize (IDeserializer *deser)
 Implements default deserialization. More...
 
virtual Size MemorySize ()
 
template<typename TargetType >
TargetType * DynamicCast ()
 

Protected Member Functions

 ~MockInputLayout ()
 
- Protected Member Functions inherited from ShaderInputLayout
virtual ~ShaderInputLayout ()=default
 
- Protected Member Functions inherited from IShaderInputLayout
 IShaderInputLayout ()
 
virtual ~IShaderInputLayout ()=default
 
- Protected Member Functions inherited from ResourceObject
virtual ~ResourceObject ()=default
 Nie każdy może skasować obiekt. More...
 

Private Member Functions

 RTTR_ENABLE (ShaderInputLayout)
 

Constructor & Destructor Documentation

sw::MockInputLayout::~MockInputLayout ( )
protected
sw::MockInputLayout::MockInputLayout ( )

Member Function Documentation

sw::MockInputLayout::RTTR_ENABLE ( ShaderInputLayout  )
private

The documentation for this class was generated from the following files: