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MockAPI
MockResources
MockInputLayout.h
Go to the documentation of this file.
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#pragma once
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#include "
swGraphicAPI/Resources/MeshResources.h
"
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namespace
sw
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{
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class
MockInputLayout
:
public
ShaderInputLayout
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{
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RTTR_ENABLE
(
ShaderInputLayout
);
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private
:
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protected
:
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~MockInputLayout
();
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public
:
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MockInputLayout
();
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};
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}
// sw
sw::MockInputLayout::MockInputLayout
MockInputLayout()
Definition:
MockInputLayout.cpp:20
sw
Definition:
DirectInputModule.cpp:11
sw::MockInputLayout::RTTR_ENABLE
RTTR_ENABLE(ShaderInputLayout)
MeshResources.h
Plik zawiera deklaracje formatów wierzchołków oraz klas zawierających assety shadery itp...
ShaderInputLayout
Klasa przechowuje layout wierzchołka trafiającego do vertex shadera.
Definition:
MeshResources.h:334
sw::MockInputLayout::~MockInputLayout
~MockInputLayout()
Definition:
MockInputLayout.cpp:24
sw::MockInputLayout
Definition:
MockInputLayout.h:18
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