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Sleeping Wombat GUI
0.100
swGUI
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#include <MockBuffer.h>
Public Member Functions | |
| MockBuffer (const std::wstring &name, const BufferInfo &descriptor) | |
| virtual MemoryChunk | CopyData () override |
| Kopiuje dane z bufora i umieszcza je w zwracanym MemoryChunku. More... | |
| virtual const BufferInfo & | GetDescriptor () const |
| Returns buffer descriptor. More... | |
Public Member Functions inherited from BufferObject | |
| BufferObject (unsigned int elementSize, unsigned int elementCount) | |
| unsigned int | GetStride () |
| Zwraca rozmiar pojedynczego elementu w buforze. More... | |
| unsigned int | GetElementSize () |
| Zwraca rozmiar pojedynczego elementu w buforze. More... | |
| unsigned int | GetElementCount () |
| Zwraca liczbę elementów w buforze. More... | |
| virtual std::string | GetResourceName () const override |
| Zwraca nazwę zasobu. To może być nazwa pliku, na podstawie którego stworzono zasób, ale zasadniczo interpretacja jest dowolna. More... | |
Public Member Functions inherited from ResourceObject | |
| ResourceObject (int id) | |
| void | SetID (unsigned int id) |
| Ustawia identyfikator obiektu. More... | |
| bool | CanDelete (unsigned int &objectRef) |
| sprawdza czy można zwolnić zmienną More... | |
| bool | CanDelete () |
| Funkcja informuje czy obiekt są obiektu, które odwołują się do assetu. More... | |
| void | AddAssetReference () |
| Dodaje odwołanie plikowe do assetu. More... | |
| void | AddObjectReference () |
| Dodaje odwołanie bezpośrednie obiektu do assetu. More... | |
| void | DeleteAssetReference () |
| Kasuje odwołanie plikowe do assetu. More... | |
| void | DeleteObjectReference () |
| Kasuje odwołanie bezpośrednie obiektu do assetu. More... | |
| unsigned int | GetID () |
| Zwraca identyfikator nadany assetowi. More... | |
Public Member Functions inherited from EngineObject | |
| TypeID | GetType () const |
| std::string | GetTypeName () const |
| virtual void | Serialize (ISerializer *ser) const |
| Implements default serialization. Serializes only declared properties. More... | |
| virtual void | Deserialize (IDeserializer *deser) |
| Implements default deserialization. More... | |
| virtual Size | MemorySize () |
| template<typename TargetType > | |
| TargetType * | DynamicCast () |
Static Public Member Functions | |
| static MockBuffer * | CreateFromMemory (const std::wstring &name, const uint8 *data, const BufferInfo &bufferInfo) |
Protected Member Functions | |
| ~MockBuffer () | |
Protected Member Functions inherited from BufferObject | |
| ~BufferObject ()=default | |
Protected Member Functions inherited from IBuffer | |
| IBuffer () | |
| virtual | ~IBuffer ()=default |
Protected Member Functions inherited from ResourceObject | |
| virtual | ~ResourceObject ()=default |
| Nie każdy może skasować obiekt. More... | |
Private Member Functions | |
| RTTR_ENABLE (BufferObject) | |
Private Attributes | |
| BufferInfo | m_descriptor |
Additional Inherited Members | |
Protected Attributes inherited from BufferObject | |
| unsigned int | m_elementSize |
| Rozmiar elementu. More... | |
| unsigned int | m_elementCount |
| Liczba elementów. More... | |
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protected |
| sw::MockBuffer::MockBuffer | ( | const std::wstring & | name, |
| const BufferInfo & | descriptor | ||
| ) |
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overridevirtual |
Kopiuje dane z bufora i umieszcza je w zwracanym MemoryChunku.
Implements IBuffer.
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static |
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inlinevirtual |
Returns buffer descriptor.
Implements IBuffer.
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private |
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private |
1.8.9.1