Klasa przechowuje opis layoutu wierzchołka, na podstawie którego tworzony jest obiekt layoutu.
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#include <MeshResources.h>
Klasa przechowuje opis layoutu wierzchołka, na podstawie którego tworzony jest obiekt layoutu.
InputLayoutDescriptor::InputLayoutDescriptor |
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const std::wstring & |
layoutName | ) |
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inline |
virtual InputLayoutDescriptor::~InputLayoutDescriptor |
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virtualdefault |
virtual void InputLayoutDescriptor::AddRow |
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const char * |
semanticName, |
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ResourceFormat |
format, |
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unsigned int |
inputSlot, |
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unsigned int |
byteOffset, |
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bool |
perInstance, |
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unsigned int |
instanceDataStep |
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) |
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pure virtual |
std::wstring& InputLayoutDescriptor::GetName |
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inline |
std::wstring InputLayoutDescriptor::m_inputLayoutName |
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private |
The documentation for this class was generated from the following file: