Sleeping Wombat GUI
0.100
swGUI
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Deskryptor layoutu dla DirectX 11. More...
#include <DX11InputLayoutDescriptor.h>
Public Member Functions | |
DX11InputLayoutDescriptor (const std::wstring &layoutName) | |
~DX11InputLayoutDescriptor ()=default | |
Size | GetNumElements () |
D3D11_INPUT_ELEMENT_DESC * | GetDescriptorPtr () |
virtual void | AddRow (const char *semanticName, ResourceFormat format, unsigned int inputSlot, unsigned int byteOffset, bool perInstance, unsigned int instanceDataStep) |
unsigned int | CountSemantic (const char *semanticName) |
Public Member Functions inherited from InputLayoutDescriptor | |
InputLayoutDescriptor (const std::wstring &layoutName) | |
virtual | ~InputLayoutDescriptor ()=default |
std::wstring & | GetName () |
Private Attributes | |
std::vector< D3D11_INPUT_ELEMENT_DESC > | m_inputElement |
Deskryptor layoutu dla DirectX 11.
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Implements InputLayoutDescriptor.
unsigned int DX11InputLayoutDescriptor::CountSemantic | ( | const char * | semanticName | ) |
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