Sleeping Wombat Graphic API  1.010
swGraphicAPI
ShaderInputLayout Member List

This is the complete list of members for ShaderInputLayout, including all inherited members.

AddAssetReference()ResourceObjectinline
AddObjectReference()ResourceObjectinline
CanDelete(unsigned int &objectRef)ResourceObjectinline
CanDelete()ResourceObjectinline
DeleteAssetReference()ResourceObjectinline
DeleteObjectReference()ResourceObjectinline
GetID()ResourceObjectinline
GetResourceName() const overrideShaderInputLayoutinlinevirtual
IShaderInputLayout() (defined in IShaderInputLayout)IShaderInputLayoutinlineprotected
ObjectDeleter< ShaderInputLayout > (defined in ShaderInputLayout)ShaderInputLayoutprivate
ResourceObject(int id)ResourceObjectinline
RTTR_ENABLE(IShaderInputLayout) (defined in ShaderInputLayout)ShaderInputLayoutprivate
SetID(unsigned int id)ResourceObjectinline
ShaderInputLayout()=default (defined in ShaderInputLayout)ShaderInputLayout
~IShaderInputLayout()=default (defined in IShaderInputLayout)IShaderInputLayoutprotectedvirtual
~ResourceObject()=defaultResourceObjectprotectedvirtual
~ShaderInputLayout()=default (defined in ShaderInputLayout)ShaderInputLayoutprotectedvirtual