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Sleeping Wombat GUI
0.100
swGUI
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Main draw command. More...
#include <RenderCommands.h>
Public Attributes | |
| BufferObject * | VertexBuffer |
| BufferObject * | IndexBufer |
| ShaderInputLayout * | Layout |
| uint32 | BufferOffset |
| uint32 | NumVertices |
| int32 | BaseVertex |
| PrimitiveTopology | Topology |
| bool | ExtendedIndex |
| Use 4 Index32 instead of Index16. More... | |
Main draw command.
If mesh doesn't have index buffer, set IndexBuffer field to nullptr.
| int32 DrawCommand::BaseVertex |
| uint32 DrawCommand::BufferOffset |
| BufferObject* DrawCommand::IndexBufer |
| ShaderInputLayout* DrawCommand::Layout |
| uint32 DrawCommand::NumVertices |
| PrimitiveTopology DrawCommand::Topology |
| BufferObject* DrawCommand::VertexBuffer |
1.8.9.1