Sleeping Wombat Graphic API  1.010
swGraphicAPI
PixelShader Member List

This is the complete list of members for PixelShader, including all inherited members.

AddAssetReference()ResourceObjectinline
AddObjectReference()ResourceObjectinline
CanDelete(unsigned int &objectRef)ResourceObjectinline
CanDelete()ResourceObjectinline
DeleteAssetReference()ResourceObjectinline
DeleteObjectReference()ResourceObjectinline
GetID()ResourceObjectinline
GetResourceName() const overridePixelShaderinlinevirtual
GetShaderEntry() const (defined in IShader)IShaderinline
GetShaderFile() const (defined in IShader)IShaderinline
IShader() (defined in IShader)IShaderinlineprotected
m_shaderEntryIShaderprotected
m_shaderFileIShaderprotected
ObjectDeleter< PixelShader > (defined in PixelShader)PixelShaderprivate
PixelShader()=default (defined in PixelShader)PixelShader
ReloadFromBinFile()=0 (defined in IShader)IShaderpure virtual
ReloadFromFile()=0 (defined in IShader)IShaderpure virtual
ResourceObject(int id)ResourceObjectinline
RTTR_ENABLE(IShader) (defined in PixelShader)PixelShaderprivate
SaveShaderBinFile(const std::wstring &file_name)=0 (defined in IShader)IShaderpure virtual
SetID(unsigned int id)ResourceObjectinline
~IShader()=default (defined in IShader)IShaderprotectedvirtual
~PixelShader()=default (defined in PixelShader)PixelShaderprotected
~ResourceObject()=defaultResourceObjectprotectedvirtual