Sleeping Wombat Graphic API  1.010
swGraphicAPI
stdafx.h
1 #pragma once
2 // stdafx.h : include file for standard system include files,
3 // or project specific include files that are used frequently, but
4 // are changed infrequently
5 //
6 
7 
10 #ifndef DISABLE_PRECOMPILED_HEADER
11 
12 
13 #include <cassert>
14 #include <string>
15 
16 #include <DirectXMath.h>
17 
18 
19 #pragma warning( disable : 4005 )
20 #include "d3dx11.h"
21 #include "d3d11.h"
22 #pragma warning( default : 4005 )
23 
24 
25 #include "swCommonLib/Common/RTTR.h"
26 
28 #include "DX11Resources/DX11PipelineState.h"
30 #include "DX11Resources/DX11ComputeShader.h"
32 #include "DX11Resources/DX11InputLayoutDescriptor.h"
33 #include "DX11Resources/DX11PixelShader.h"
34 #include "DX11Resources/DX11RenderTarget.h"
35 #include "DX11Resources/DX11SwapChain.h"
36 #include "DX11Resources/DX11Texture.h"
37 #include "DX11Resources/DX11VertexShader.h"
38 
40 #include "DX11Initializer/DX11ConstantsMapper.h"
43 
44 
45 #undef min
46 #undef max
47 #undef RegisterClass
48 
49 
50 #endif // !DISABLE_PRECOMPILED_HEADER
51 
52 
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