Sleeping Wombat GUI
0.100
swGUI
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Vertex buffer initialization data. More...
#include <BufferInitData.h>
Public Member Functions | |
VertexBufferInitData () | |
BufferInfo | CreateBufferInfo () const |
Public Member Functions inherited from BufferInitData | |
BufferInitData () | |
Public Attributes | |
ResourcePtr< ShaderInputLayout > | VertexLayout |
[Optional] Layout of single vertex in buffer. You can add this layout to enable additional information in editor. Otherwise set to nullptr. More... | |
PrimitiveTopology | Topology |
[Optional] Topology of verticies. More... | |
Public Attributes inherited from BufferInitData | |
const uint8 * | Data |
Pointer must be valid only in time of creation. More... | |
uint32 | NumElements |
uint32 | ElementSize |
rttr::type | DataType |
[Optional] Type of single element in buffer. More... | |
ResourceUsage | Usage |
Vertex buffer initialization data.
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inline |
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inline |
PrimitiveTopology VertexBufferInitData::Topology |
[Optional] Topology of verticies.
ResourcePtr< ShaderInputLayout > VertexBufferInitData::VertexLayout |
[Optional] Layout of single vertex in buffer. You can add this layout to enable additional information in editor. Otherwise set to nullptr.