Sleeping Wombat GUI
0.100
swGUI
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Event structure for debugging. This structure holds additionally FrameNumber. This allows user to provide full set of input events ordered by sending time. More...
#include <EventCapture.h>
Public Attributes | |
DeviceEvent | EventContent |
Size | FrameNumber |
uint8 | DeviceIdx |
DeviceType | DeviceType |
Event structure for debugging. This structure holds additionally FrameNumber. This allows user to provide full set of input events ordered by sending time.
uint8 sw::input::DebugEvent::DeviceIdx |
DeviceType sw::input::DebugEvent::DeviceType |
DeviceEvent sw::input::DebugEvent::EventContent |
Size sw::input::DebugEvent::FrameNumber |