Dedcriptor used to create native GUI window.
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#include <INativeWindow.h>
Dedcriptor used to create native GUI window.
sw::gui::NativeWindowDescriptor::NativeWindowDescriptor |
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sw::gui::NativeWindowDescriptor::NativeWindowDescriptor |
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const std::string & |
windowTitle | ) |
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void sw::gui::NativeWindowDescriptor::InitDefaults |
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bool sw::gui::NativeWindowDescriptor::AddExitButton |
bool sw::gui::NativeWindowDescriptor::AddFrame |
bool sw::gui::NativeWindowDescriptor::AddMaximizeButton |
bool sw::gui::NativeWindowDescriptor::AddMinimizeButton |
bool sw::gui::NativeWindowDescriptor::AddTitleBar |
bool sw::gui::NativeWindowDescriptor::AdjustSize |
Adjust window size to client area.
bool sw::gui::NativeWindowDescriptor::Fullscreen |
unsigned short sw::gui::NativeWindowDescriptor::Height |
unsigned short sw::gui::NativeWindowDescriptor::PositionX |
unsigned short sw::gui::NativeWindowDescriptor::PositionY |
bool sw::gui::NativeWindowDescriptor::ShowWindow |
Show window immediately after creation.
unsigned short sw::gui::NativeWindowDescriptor::Width |
std::string sw::gui::NativeWindowDescriptor::WindowTitle |
The documentation for this struct was generated from the following file: