GUI rendering system.
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#include <RenderingSystem.h>
sw::gui::RenderingSystem::RenderingSystem |
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ResourceManager * |
resourceManager, |
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IRendererOPtr && |
renderer |
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) |
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explicit |
sw::gui::RenderingSystem::~RenderingSystem |
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default |
IRenderer* sw::gui::RenderingSystem::GetRenderer |
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const |
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inline |
Returns renderer. You probably don't need it. Use only if you write graphic application which renders something by itself. You are not owner of this object.
IRendererOPtr sw::gui::RenderingSystem::m_renderer |
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private |
The documentation for this class was generated from the following files: