Sleeping Wombat GUI  0.100
swGUI
sw::MockPixelShader Member List

This is the complete list of members for sw::MockPixelShader, including all inherited members.

AddAssetReference()ResourceObjectinline
AddObjectReference()ResourceObjectinline
CanDelete(unsigned int &objectRef)ResourceObjectinline
CanDelete()ResourceObjectinline
CreateFromBinFile(const std::wstring &fileName, const std::string &shaderName, const char *shaderModel="vs_4_0")sw::MockPixelShaderstatic
CreateFromFile(const std::wstring &fileName, const std::string &shaderName, const char *shaderModel="vs_4_0")sw::MockPixelShaderstatic
DeleteAssetReference()ResourceObjectinline
DeleteObjectReference()ResourceObjectinline
Deserialize(IDeserializer *deser)EngineObjectvirtual
DynamicCast()EngineObjectinline
GetID()ResourceObjectinline
GetResourceName() const overridePixelShaderinlinevirtual
GetShaderEntry() const IShaderinline
GetShaderFile() const IShaderinline
GetType() const EngineObjectinline
GetTypeName() const EngineObjectinline
IShader()IShaderinlineprotected
m_shaderEntryIShaderprotected
m_shaderFileIShaderprotected
MemorySize()EngineObjectinlinevirtual
MockPixelShader()sw::MockPixelShader
PixelShader()=defaultPixelShader
ReloadFromBinFile() overridesw::MockPixelShadervirtual
ReloadFromFile() overridesw::MockPixelShadervirtual
ResourceObject(int id)ResourceObjectinline
RTTR_ENABLE(PixelShader)sw::MockPixelShaderprivate
SaveShaderBinFile(const std::wstring &fileName) overridesw::MockPixelShadervirtual
Serialize(ISerializer *ser) const EngineObjectvirtual
SetFileName(const std::wstring &fileName)sw::MockPixelShaderinline
SetID(unsigned int id)ResourceObjectinline
SetShaderName(const std::string &shaderName)sw::MockPixelShaderinline
~IShader()=defaultIShaderprotectedvirtual
~MockPixelShader()sw::MockPixelShaderprotected
~PixelShader()=defaultPixelShaderprotected
~ResourceObject()=defaultResourceObjectprotectedvirtual