Sleeping Wombat GUI
0.100
swGUI
|
#include "swCommonLib/External/Catch/catch.hpp"
#include "swGUI/Core/Controls/UIElement.h"
#include "swGUI/Core/System/Events/IEventArgs.h"
#include "Classes/TestUIElementClass.h"
Functions | |
void | CleanGlobals () |
void | CheckUIElement0 (UIElement *sender, ValidationEventArgs *e) |
void | CheckUIElement1 (UIElement *sender, ValidationEventArgs *e) |
void | CheckUIElement2 (UIElement *sender, ValidationEventArgs *e) |
void | CheckUIElement3 (UIElement *sender, ValidationEventArgs *e) |
void | CheckUIElement4 (UIElement *sender, ValidationEventArgs *e) |
void | CheckUIElement5 (UIElement *sender, ValidationEventArgs *e) |
TEST_CASE ("Tunnel Events Routing") | |
TEST_CASE ("Tunnel Bubble Routing") | |
Variables | |
int | validateElement0 = 0 |
int | validateElement1 = 0 |
int | validateElement2 = 0 |
int | validateElement3 = 0 |
int | validateElement4 = 0 |
int | validateElement5 = 0 |
std::vector< int > | eventsOrder |
void CheckUIElement0 | ( | UIElement * | sender, |
ValidationEventArgs * | e | ||
) |
void CheckUIElement1 | ( | UIElement * | sender, |
ValidationEventArgs * | e | ||
) |
void CheckUIElement2 | ( | UIElement * | sender, |
ValidationEventArgs * | e | ||
) |
void CheckUIElement3 | ( | UIElement * | sender, |
ValidationEventArgs * | e | ||
) |
void CheckUIElement4 | ( | UIElement * | sender, |
ValidationEventArgs * | e | ||
) |
void CheckUIElement5 | ( | UIElement * | sender, |
ValidationEventArgs * | e | ||
) |
void CleanGlobals | ( | ) |
TEST_CASE | ( | "Tunnel Events Routing" | ) |
TEST_CASE | ( | "Tunnel Bubble Routing" | ) |
std::vector< int > eventsOrder |
int validateElement0 = 0 |
int validateElement1 = 0 |
int validateElement2 = 0 |
int validateElement3 = 0 |
int validateElement4 = 0 |
int validateElement5 = 0 |