47 float WheelDelta ()
const { m_axes[ Mouse::PhysicalAxes::WHEEL ]; }
117 float& axis =
m_axes[
event.Axis ];
179 return &
m_buttons[ Mouse::PhysicalButtons::XBUTTON1 ];
186 return &
m_buttons[ Mouse::PhysicalButtons::XBUTTON2 ];
uint16_t uint16
Definition: TypesDefinitions.h:29
int8_t int8
Definition: TypesDefinitions.h:26
Definition: DirectInputModule.cpp:11