8 template<
typename ElementType = IEnableProperty* >
16 virtual void Add ( ElementType
object ) = 0;
17 virtual void Insert ( ElementType
object,
int32 index ) = 0;
18 virtual void Remove ( ElementType
object ) = 0;
22 virtual int32 Find ( ElementType
object ) = 0;
24 virtual void Clear () = 0;
Definition: IEnableProperty.h:7
virtual ~ICollection()=0
Definition: ICollection.h:14
virtual ElementType & operator[](int32 idx)=0
Plik zawiera definicje podstawowych typów zmiennych.
virtual void Move(int32 srcIdx, int32 dstIdx)=0
virtual void Insert(ElementType object, int32 index)=0
virtual int32 Find(ElementType object)=0
Definition: ICollection.h:9
int32_t int32
Definition: TypesDefinitions.h:30
virtual void Remove(ElementType object)=0
virtual void Add(ElementType object)=0