Sleeping Wombat Common Library  0.50.0
swCommonLibrary
AnimationImpl< KeyType, AddressType > Member List

This is the complete list of members for AnimationImpl< KeyType, AddressType >, including all inherited members.

AddKey(TimeType time, const KeyType &value) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
AddKey(TimeType time, const KeyType &value, InterpolatorType interpolatorType) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
Animate(Object *object, TimelineBase *timeline) override (defined in AnimationImpl< KeyType, AddressType >)AnimationImpl< KeyType, AddressType >inlinevirtual
Animate(Object *object, TimeType time) override (defined in AnimationImpl< KeyType, AddressType >)AnimationImpl< KeyType, AddressType >inlinevirtual
AnimationImpl(Object *object, const std::string &propertyPath) (defined in AnimationImpl< KeyType, AddressType >)AnimationImpl< KeyType, AddressType >inline
ChangeInterpolator(Size idx, UPtr< Interpolator > &&interpolator) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
ChangeInterpolator(Size idx, InterpolatorType interpolatorType) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
Evaluator (defined in AnimationImpl< KeyType, AddressType >)AnimationImpl< KeyType, AddressType >
GetInterpolator(Size idx) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
GetKey(TimeType time) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
GetKeySet() overrideAnimationImpl< KeyType, AddressType >inlinevirtual
IAnimation()=default (defined in IAnimation)IAnimationexplicit
Interpolator typedef (defined in AnimationTyped< KeyType >)AnimationTyped< KeyType >
RemoveKey(TimeType time) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
UpdateKey(TimeType time, const KeyType &newValue, UPtr< Interpolator > &&interpolator) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
UpdateKey(TimeType time, const KeyType &newValue) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
~AnimationImpl()=default (defined in AnimationImpl< KeyType, AddressType >)AnimationImpl< KeyType, AddressType >virtual
~AnimationTyped()=default (defined in AnimationTyped< KeyType >)AnimationTyped< KeyType >virtual
~IAnimation()=default (defined in IAnimation)IAnimationvirtual