Sleeping Wombat GUI  0.100
swGUI
sw::gui::EventsSystem Member List

This is the complete list of members for sw::gui::EventsSystem, including all inherited members.

EventsSystem()sw::gui::EventsSystemexplicitprivate
Get()sw::gui::EventsSystemstatic
m_countersw::gui::EventsSystemprivate
m_registeredEventssw::gui::EventsSystemprivate
m_registerMutexsw::gui::EventsSystemprivate
RaiseBubbleEvent(const RegisteredEvent *eventInfo, UIElement *sender, ArgumentType *arguments, EventHandlerPointer< ArgumentType > handler)sw::gui::EventsSysteminlineprivate
RaiseDirectEvent(const RegisteredEvent *eventInfo, UIElement *sender, ArgumentType *arguments, EventHandlerPointer< ArgumentType > handler)sw::gui::EventsSysteminlineprivate
RaiseEvent(const RegisteredEvent *eventInfo, UIElement *sender, IEventArgsOPtr &&arguments)sw::gui::EventsSystem
RaiseEvent(const RegisteredEvent *eventInfo, UIElement *sender, ArgumentType *arguments, EventHandlerPointer< ArgumentType > handler)sw::gui::EventsSysteminline
RaiseEventImpl(const RegisteredEvent *eventInfo, UIElement *sender, ArgumentType *arguments, EventHandlerPointer< ArgumentType > handler)sw::gui::EventsSysteminlineprivate
RaiseForwardEvent(const RegisteredEvent *eventInfo, UIElement *sender, IEventArgs *arguments)sw::gui::EventsSystem
RaiseTunnelEvent(const RegisteredEvent *eventInfo, UIElement *sender, ArgumentType *arguments, EventHandlerPointer< ArgumentType > handler)sw::gui::EventsSysteminlineprivate
RaiseTunnelEventForParents(const RegisteredEvent *eventInfo, UIElement *sender, ArgumentType *arguments, UIElement *raiseForElement, EventHandlerPointer< ArgumentType > handler)sw::gui::EventsSysteminlineprivate
RegisterEvent(const char *eventName, RoutingStrategy strategy, TypeID ownerType, TypeID eventTypeId)sw::gui::EventsSystem
~EventsSystem()=defaultsw::gui::EventsSystem