Sleeping Wombat GUI  0.100
swGUI
sw::MockRenderTarget Member List

This is the complete list of members for sw::MockRenderTarget, including all inherited members.

AddAssetReference()ResourceObjectinline
AddObjectReference()ResourceObjectinline
CanDelete(unsigned int &objectRef)ResourceObjectinline
CanDelete()ResourceObjectinline
CreateRenderTarget(const std::wstring &name, const RenderTargetDescriptor &renderTargetDescriptor)sw::MockRenderTargetstatic
CreateScreenRenderTarget()sw::MockRenderTargetstatic
DeleteAssetReference()ResourceObjectinline
DeleteObjectReference()ResourceObjectinline
Deserialize(IDeserializer *deser)EngineObjectvirtual
DynamicCast()EngineObjectinline
GetColorBuffer()RenderTargetObjectinline
GetDepthBuffer()RenderTargetObjectinline
GetHeight()sw::MockRenderTargetinline
GetID()ResourceObjectinline
GetResourceName() const overrideRenderTargetObjectvirtual
GetStencilBuffer()RenderTargetObjectinline
GetType() const EngineObjectinline
GetTypeName() const EngineObjectinline
GetWidth()sw::MockRenderTargetinline
IRenderTarget()IRenderTargetinlineprotected
m_colorBufferRenderTargetObjectprotected
m_depthBufferRenderTargetObjectprotected
m_heightsw::MockRenderTargetprivate
m_stencilBufferRenderTargetObjectprotected
m_widthsw::MockRenderTargetprivate
MemorySize()EngineObjectinlinevirtual
MockRenderTarget(TextureObject *colorBuffer, TextureObject *depthBuffer, TextureObject *stencilBuffer)sw::MockRenderTarget
RenderTargetObject(TextureObject *colorBuffer, TextureObject *depthBuffer, TextureObject *stencilBuffer)RenderTargetObject
ResourceObject(int id)ResourceObjectinline
RTTR_ENABLE(RenderTargetObject)sw::MockRenderTargetprivate
Serialize(ISerializer *ser) const EngineObjectvirtual
SetHeight(uint16 value)sw::MockRenderTargetinline
SetID(unsigned int id)ResourceObjectinline
SetWidth(uint16 value)sw::MockRenderTargetinline
ValidateDescriptor(const RenderTargetDescriptor &renderTargetDescriptor)sw::MockRenderTargetprivatestatic
~IRenderTarget()=defaultIRenderTargetprotectedvirtual
~MockRenderTarget()sw::MockRenderTargetprotected
~RenderTargetObject()RenderTargetObjectvirtual
~ResourceObject()=defaultResourceObjectprotectedvirtual