Sleeping Wombat GUI  0.100
swGUI
RenderTargetObject Member List

This is the complete list of members for RenderTargetObject, including all inherited members.

AddAssetReference()ResourceObjectinline
AddObjectReference()ResourceObjectinline
CanDelete(unsigned int &objectRef)ResourceObjectinline
CanDelete()ResourceObjectinline
DeleteAssetReference()ResourceObjectinline
DeleteObjectReference()ResourceObjectinline
Deserialize(IDeserializer *deser)EngineObjectvirtual
DynamicCast()EngineObjectinline
GetColorBuffer()RenderTargetObjectinline
GetDepthBuffer()RenderTargetObjectinline
GetID()ResourceObjectinline
GetResourceName() const overrideRenderTargetObjectvirtual
GetStencilBuffer()RenderTargetObjectinline
GetType() const EngineObjectinline
GetTypeName() const EngineObjectinline
IRenderTarget()IRenderTargetinlineprotected
m_colorBufferRenderTargetObjectprotected
m_depthBufferRenderTargetObjectprotected
m_stencilBufferRenderTargetObjectprotected
MemorySize()EngineObjectinlinevirtual
RenderTargetObject(TextureObject *colorBuffer, TextureObject *depthBuffer, TextureObject *stencilBuffer)RenderTargetObject
ResourceObject(int id)ResourceObjectinline
RTTR_ENABLE(IRenderTarget)RenderTargetObjectprivate
RTTR_REGISTRATION_FRIENDRenderTargetObjectprivate
Serialize(ISerializer *ser) const EngineObjectvirtual
SetID(unsigned int id)ResourceObjectinline
~IRenderTarget()=defaultIRenderTargetprotectedvirtual
~RenderTargetObject()RenderTargetObjectvirtual
~ResourceObject()=defaultResourceObjectprotectedvirtual