Sleeping Wombat GUI  0.100
swGUI
AnimationImpl< KeyType, AddressType > Member List

This is the complete list of members for AnimationImpl< KeyType, AddressType >, including all inherited members.

AddKey(TimeType time, const KeyType &value) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
AddKey(TimeType time, const KeyType &value, InterpolatorType interpolatorType) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
Animate(EngineObject *object, TimelineBase *timeline) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
Animate(EngineObject *object, TimeType time) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
AnimationImpl(EngineObject *object, const std::string &propertyPath)AnimationImpl< KeyType, AddressType >inline
ChangeInterpolator(Size idx, UPtr< Interpolator > &&interpolator) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
ChangeInterpolator(Size idx, InterpolatorType interpolatorType) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
EvaluatorAnimationImpl< KeyType, AddressType >
GetInterpolator(Size idx) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
GetKey(TimeType time) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
GetKeySet() overrideAnimationImpl< KeyType, AddressType >inlinevirtual
IAnimation()=defaultIAnimationexplicit
Interpolator typedefAnimationTyped< KeyType >
RemoveKey(TimeType time) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
UpdateKey(TimeType time, const KeyType &newValue, UPtr< Interpolator > &&interpolator) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
UpdateKey(TimeType time, const KeyType &newValue) overrideAnimationImpl< KeyType, AddressType >inlinevirtual
~AnimationImpl()=defaultAnimationImpl< KeyType, AddressType >virtual
~AnimationTyped()=defaultAnimationTyped< KeyType >virtual
~IAnimation()=defaultIAnimationvirtual