Sleeping Wombat GUI
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Thickness.h
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#pragma once
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namespace
sw
{
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namespace
gui
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{
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struct
Thickness
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{
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float
Bottom
;
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float
Left
;
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float
Right
;
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float
Top
;
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};
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}
// gui
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}
// sw
sw
Definition:
DirectInputModule.cpp:11
sw::gui::Thickness
Definition:
Thickness.h:8
sw::gui::Thickness::Left
float Left
Definition:
Thickness.h:11
sw::gui::Thickness::Bottom
float Bottom
Definition:
Thickness.h:10
sw::gui::Thickness::Right
float Right
Definition:
Thickness.h:12
sw::gui::Thickness::Top
float Top
Definition:
Thickness.h:13
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