Sleeping Wombat GUI  0.100
swGUI
JoystickState.h
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1 #pragma once
2 
11 namespace sw {
12 namespace input
13 {
14 
15 
20 {
21 private:
22 
23 public:
24  JoystickState();
26 
27 
28  void RemoveEvents ();
29 };
30 
31 // ================================ //
32 //
34 {}
35 
36 // ================================ //
37 //
39 {}
40 
41 
42 // ================================ //
43 //
45 {}
46 
47 } // input
48 } // sw
49 
Definition: DirectInputModule.cpp:11
void RemoveEvents()
Definition: JoystickState.h:44
State of joystick device or other controllers which aren't mouse and keyboard.
Definition: JoystickState.h:19
JoystickState()
Definition: JoystickState.h:33
~JoystickState()
Definition: JoystickState.h:38