Sleeping Wombat GUI  0.100
swGUI
IAnimation.h
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1 #pragma once
2 
13 class TimelineBase;
14 
15 
21 {
22 private:
23 protected:
24 public:
25  explicit IAnimation() = default;
26  virtual ~IAnimation() = default;
27 
28 
29  virtual void Animate ( EngineObject* object, TimelineBase* timeline ) = 0;
30  virtual void Animate ( EngineObject* object, TimeType time ) = 0;
31 };
32 
virtual void Animate(EngineObject *object, TimelineBase *timeline)=0
Base class for timelines.
Definition: TimelineBase.h:26
Base animation class.
Definition: IAnimation.h:20
IAnimation()=default
virtual ~IAnimation()=default
Klasa bazowa dla obiektów, które mają być dostępne w edytorze poprzez rttr. Należy po niej odziedzicz...
Definition: EngineObject.h:22
double TimeType
Definition: TypesDefinitions.h:39